Why we’re backing Birmingham Design Festival 2026
Birmingham Design Festival 2026 has a senior creative director from PlayStation on the same bill as a cardiologist from University Hospital Birmingham. Elsewhere on the programme, there’s a product designer from Just Eat, a wayfinding specialist whose entire job is getting you through an unfamiliar building without you ever thinking about it, and the prosthetic makeup team behind some of television’s best-known monsters. The range looks scattered until you notice the one thing they have in common. They all impact how the rest of us experience the world.
If you’ve not worked in design or deep in any of the creative industries, you’d be forgiven for picturing design as something graphic in isolation, something that happens on a screen and ends up as a logo or a poster. Design, good design, is far broader and more instinctive and intuitive than simply what things look like. The same instinct shapes the app you opened this morning, the signs that got you to the right platform, the look of a product that earned your trust before you had read a single word about it. Most of that work is meant to go unseen. When it’s done well, we don’t register it at all, things simply make sense, and you move on.
That invisibility comes at a price. Work nobody notices is work that gets undervalued, and design is routinely treated as decoration when it can and does behave far more like infrastructure. It becomes the thing you add at the end if the budget stretches to it, rather than the thing that decided whether the project worked in the first place. The same thinking pushes creative subjects to the edges of the school timetable and files creative careers under luxury – ultimately the cost is real even when it never appears on anyone’s balance sheet.
This year’s Festival theme is Change, which feels either brave or unavoidable depending on your mood. It is the eighth edition of BDF, following years themed Forward, Truth, Freedom, Process and Play, and it arrives while the industry is wrestling with a great deal at once. Artificial intelligence is rewriting how the work gets made. Sustainability is forcing harder questions about what gets produced and why. And the sector is still asking, not for the first time, who it is all actually for. The programme meets all of that head on, with sessions on holding onto craft as AI takes hold, on designing public services that respect people’s time rather than wasting it, and on the distinctly unglamorous question of what makes a brand survive long after its launch.
A fair amount of the work on show never stays on a screen. Liz West builds rooms out of colour and light that you physically walk into. The artist Mohammed Ali has spent years painting murals the height of a building. Wayfinding, the discipline that stops you getting lost in a station or a hospital, only works because thousands of strangers can rely on it without a second thought. This is the moment a design stops being a private piece of craft and becomes something the public lives with. It also happens to be the part we know best, because making work hold up at that size, outdoors, on the side of a building, is what we have spent more than thirty years doing.
The real reason BDF is worth backing, though, is not the lineup, but how the festival is run. It is a not-for-profit, and it stays stubbornly open, with fifteen free talks a day across three Design Districts in the city centre alongside workshops, exhibitions and tours. The principle underneath the festival really is worth defending; great design should be accessible to all. Plus, whatever the festival makes goes back into Birmingham’s creative community and the people coming up through it, which, in a city with one of the youngest populations in Europe, is how the talent actually gets built.
“Backing from businesses like Hollywood Monster is what lets us keep the festival open to everyone and free at the door,” says Luke Tonge, co-founder of Birmingham Design Festival. “It means we can reach the next generation of designers and keep investing in Birmingham’s creative community. We’re really glad to have them on board this year.”
The daytime programme is organised into three Design Districts, each one based at a different venue and built around a different side of the discipline. The Graphic district sits at BCU’s Parkside building and covers the traditional ground of print, branding, typography, illustration and advertising. The Digital district runs out of The Printmakers in Digbeth and is given over to design for screens, from user experience through to visual effects. The Analogue district is hosted at the E H Smith Design Centre, where the physical makers gather, the product, interior, furniture, textile and architecture people, in a space chosen because things actually get built in it.
You can plant yourself in one district for the day or move between them, and on top of the talks there are workshops to get your hands dirty in, exhibitions to wander through, screenings and guided design tours. Each evening the whole festival comes back together for a headline event on the Giant Screen at Millennium Point.

Key Birmingham Design Festival 2026 Locations
Graphic District (Graphic Hub)
BCU Parkside, covering print, branding, typography, illustration and advertising
Digital District (Digital Hub)
The Printmakers, Digbeth, covering screen design from UX to visual effects
Analogue District (Analogue Hub)
E H Smith Design Centre, covering product, interior, furniture, textile and architecture
Evening headline events
The Giant Screen at Millennium Point, each evening across all three days
Hollywood Monster has always worked at one end of this chain, the end where an idea finally turns physical and goes out into the world whether in Large Format Print, Hard Signage, Vinyl or LED Screen. Supporting BDF is just one way of backing the wider industry we have always belonged to, and a city we have never had the slightest intention of leaving.
“Design does far more to shape this city than most people give it credit for, and Birmingham has always turned out brilliant creative talent,” says Tim Andrews MBE, Chairman of Hollywood Monster. “What I like about BDF is that it takes design seriously without ever making it exclusive. Anyone can walk in. We are proud to be supporting it, and it means a lot that it is happening on our own doorstep.”
Birmingham Design Festival 2026 runs from 10th to 12th June at venues across the city. Read more about the Birmingham Design Festival 2026.